MC-flashMasta

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MC-flashMasta

Age/Gender: 23, Male
Location: Orlando, FL
Job: Student

Animate your music....

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Sign-Up Date:
1/25/05

Level: 7
Aura: Neutral

Rank: Civilian
Blams: 63
Saves: 29
Rank #: 62,458

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Exp. Points: 520 / 550
Exp. Rank #: 73,610
Voting Pow.: 4.96 votes

BBS Posts: 3 (0 per day)
Flash Reviews: 49
Music Reviews: 0
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Latest Flash Reviews

49 Reviews | 7 w/ Responses

Score: 9
4 Swords Misadventures2.2

"Goin to be a great series"

date: January 8, 2006

Such a great idea for a flash video, verry funny! Conflict's between the clones, you know it's there... just not shown as much in the games. Obviously an improvement in the development of the flash since the first episode. It's just great when you recognize the scenes from other games.... (as soon as i recognized that boss giant metal skeleton i was crackin up!!!)... pretty much every parody you've done in the video i can relate to. Hilarious stuff, can't wait for the rest.

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Score: 8
Super-Tramp

"Pretty good game, with a fatal flaw."

submission: Super-Tramp
date: November 20, 2005

I played through the whole game, if you want me to keep the secret of the last level i will. But the thing that you reeeallly have to change is the Hitboxes for the mines and explosives..... They are waaaaay too big. I can tell you're using the hitTest code, cuz it's testing for the bounding boxes to collide, and since the mines and bombs are circles, you might have to change what you are testing for collision. The reason why this is a big problem is because you can get hit by mines and stuff when you can even tell that you were far enough to brush by it. What it looks like is that youre not even touching the mine, but it explodes you anyways. So if you're gonna use the hitTest, put a clip inside that clip, make it smaller (so the bound box is smaller than the borders of the circle) and test for that collision. It will make this game less annoying when you die.

Anyways pretty fun game.

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Score: 7
Xiao Xiao 9

"Brings back memories"

submission: Xiao Xiao 9
date: November 20, 2005

That was definitely Final Fight One's greatest character, Guy. Final Fight One was pretty cool and love Xiao Xiao stuff, so this creation is doubly coolz. Some pplz might say that you stole another persons idea, but this is still Xiao Xiao, and just simply parodying another fighting style....

The boss was pretty hard, but i'm sure i could have beat him if i didn't keep my lives setting only on 3. The only thing i found possible to do to him was the protect spin, And that would get tiring and repetitive after a while.

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